The theory was that like the Bermuda Triangle, the triangles formed by the geographic coordinates of certain graffiti instances might be dangerous or hold some sort of meaning. No doubt the artists were driven by supernatural forces to pick these locations to express their cryptic images.
After finding more than 3 of the same tag, I realized that I could not continue to plot these out by hand, and it would take a computer program to exhaustively go through them. There are 12 in all, and thus we have C(12,3), giving 220 combinations.
I wrote a program in Processing 3 to do this. At the bottom, one can see the graffiti instances involved in the displayed triangle. The video runs through the combinations twice... first randomly, and then ordered. Oh, and there's sound.
Click here for the GraffitiTriangles demo video.
4-bit patterns are generated by my homemade Lunetta/CMOS synth and fed into an Arduino which sends the corresponding number (0-15) to a computer via USB (as well as playing a corresponding square wave frequency). The computer runs a program written in Processing 3 and displays a color according to the number from a pre-defined palette.
The palette uses colors close to those which appear in Paul Sharits' 1968 film "T,O,U,C,H,I,N,G", which is what inspired me to do this experiment.
Click here for the ColorFlickerFilmMaker demo video.
Lines are drawn upon a 16x8 grid that plays MIDI notes corresponding to where the line endpoint falls. Also has a sort of language so one can program one's own repeating shapes.
Written in Processing 3 to familiarize myself with the midibus library.
Click here for the randSquawkMIDI demo video on youtube. There are 3 others there as well.
Last update : 2022.04.15
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